I finally figured out a use for Maya's "wood" procedural texture. Fish.
Download the whole scene including geo, textures, and lights at [link]
Subsurfacing Sushi by *jeremyengleman makes me hungry! Says Xerces, the suggestor, "It's an amazing photo-realistic image of what looks like some very mouthwatering sushi. The lighting effects and the focus of the image is perfect and this talented artist has an incredible attention to detail to what looks to be a very tricky 3D challenge." I agree completely! Just look at it! Yum! (
Suggested by Xerces and Featured by
The requested URL /tutorial/233 was not found on this server. I really wanted to see the scene too. I'd love to know how you set up the lights. I can't light for crap in Maya and I'm trying to learn how.
Amazing texturing, what program did you use? Also, how the hell did you render it? My laptop would have frozen up and I'm on a MacBook Pro. Maybe it's just my rendering engine. Anyways, amazing work, amazing detail, amazing in general.